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rrrrppppmmmmvvvv((((3333GGGG)))) rrrrppppmmmmvvvv((((3333GGGG)))) NNNNAAAAMMMMEEEE rrrrppppmmmmvvvv,,,, rrrrppppmmmmvvvviiii,,,, rrrrppppmmmmvvvvssss,,,, rrrrppppmmmmvvvv2222,,,, rrrrppppmmmmvvvv2222iiii,,,, rrrrppppmmmmvvvv2222ssss - relative polygon move FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee rrrrppppmmmmvvvv((((ddddxxxx,,,, ddddyyyy,,,, ddddzzzz)))) rrrreeeeaaaallll ddddxxxx,,,, ddddyyyy,,,, ddddzzzz ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee rrrrppppmmmmvvvviiii((((ddddxxxx,,,, ddddyyyy,,,, ddddzzzz)))) iiiinnnntttteeeeggggeeeerrrr****4444 ddddxxxx,,,, ddddyyyy,,,, ddddzzzz ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee rrrrppppmmmmvvvvssss((((ddddxxxx,,,, ddddyyyy,,,, ddddzzzz)))) iiiinnnntttteeeeggggeeeerrrr****2222 ddddxxxx,,,, ddddyyyy,,,, ddddzzzz ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee rrrrppppmmmmvvvv2222((((ddddxxxx,,,, ddddyyyy)))) rrrreeeeaaaallll ddddxxxx,,,, ddddyyyy ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee rrrrppppmmmmvvvv2222iiii((((ddddxxxx,,,, ddddyyyy)))) iiiinnnntttteeeeggggeeeerrrr****4444 ddddxxxx,,,, ddddyyyy ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee rrrrppppmmmmvvvv2222ssss((((ddddxxxx,,,, ddddyyyy)))) iiiinnnntttteeeeggggeeeerrrr****2222 ddddxxxx,,,, ddddyyyy All of the above routines are functionally the same. They differ only in the type declarations of their parameters and in whether they assume a two-dimensional or three-dimensional space. PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS _d_x expects the distance from the x coordinate of the current graphics position to the x coordinate of the first point in a polygon. _d_y expects the distance from the y coordinate of the current graphics position to the y coordinate of the first point in a polygon. _d_z expects the distance from the z coordinate of the current graphics position to the z coordinate of the first point in a polygon. DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN rrrrppppmmmmvvvv is the relative version of ppppmmmmvvvv. It specifies a relative move to the starting point of a filled polygon, using the current graphics position as the origin. rrrrppppmmmmvvvv updates the current graphics position to the new point. Between rrrrppppmmmmvvvv and ppppcccclllloooossss, you can issue only the following Graphics Library subroutines: ccccoooolllloooorrrr, RRRRGGGGBBBBccccoooollll, cccc, ccccppppaaaacccckkkk, nnnn, vvvv, llllmmmmddddeeeeffff, and llllmmmmbbbbiiiinnnndddd. Use llllmmmmddddeeeeffff and llllmmmmbbbbiiiinnnndddd to respecify only materials and their properties. SSSSEEEEEEEE AAAALLLLSSSSOOOO bgnpol, endpol, pclos, rpdr, v PPPPaaaaggggeeee 1111 rrrrppppmmmmvvvv((((3333GGGG)))) rrrrppppmmmmvvvv((((3333GGGG)))) NOTES rrrrppppmmmmvvvv should not be used in new development. Rather, polygons should be drawn using the high-performance vvvv commands, surrounded by calls to bbbbggggnnnnppppoooollll and eeeennnnddddppppoooollll. Matrix commands ppppuuuusssshhhhmmmmaaaa, ttttrrrraaaannnnssssllll, and ppppooooppppmmmmaaaatttt should be used to accomplish relative positioning. There can be no more than 256 vertices in a polygon. Therefore, there can be no more than 255 rrrrppppddddrrrr calls between rrrrppppmmmmvvvv and ppppcccclllloooossss. PPPPaaaaggggeeee 2222